Music Studio Equipment For Sale

Music Studio Equipment For Sale

Music Studio Equipment For Sale

On the club scene this year, videogame soundtracks are beginning to be remixed into the mainstream; thousands of night-outers are beginning to recognise classic tunes from those button-bashing days and actually beginning to like it.

A Brief History of Videogame Music

Basic ‘beep-beeping’ and mind-melting repetition were perhaps the only musical memories of video games until the mid 1980s; consoles such as the Atari 2600 and the Nintendo Entertainment System (NES) relied heavily on coders with little musical prowess and less impressive equipment. Despite being limited to only five notes at once, it was at this time that the biggest names in modern game scoring were beginning to flex their musical muscles; notably, Nobuo Uematsu had begun work on the timeless Final Fantasy Series while Koji Kondo was making music for the equally lasting Super Mario and Zelda franchises.

Such names would work through to the 1990s where digital sound synthesis and increasing channel ports (the ability to play more than just five notes at a time) meant that videogame music was beginning to push its own boundaries. Much like a primitive DJ, real instruments were now captured at increasingly better qualities so that possibilities such as percussion could be looped and sampled. The result gave a sound similar to modern electronica; the Commodore 64, Sega Mega Drive and SNES would all benefit from a higher quality audio and, vitally, a higher quality gaming experience.